
Every rotation of endless missions (e.g.Most non-endless mission types may offer a mod, blueprint, endo, or credits as a mission reward upon completion.Modules obtained are randomly chosen for every player. Drops from canisters: Mods can be obtained from the Orokin Void canisters and more commonly from treasure room canisters.22.11% of the mod drops will be Uncommon.75.88% of the mod drops will be Common.Typically if a mod drops from a specific enemy: The usual mod drop chance is 3% (can be doubled with Mod Drop Chance Boosters), but may differ depending on the type of enemy. Drops from enemies: Almost all enemies have a chance of dropping a mod, selected from their drop table (visit their respective pages for more details).However, the Arcane Helmets that boost stamina and sprint speed DO work in Archwing. Thanks for the confirmation, guys.Įxtra: Sprint mods and Stamina mods do NOT work in Archwing mode: The Aura mods all seem to work according to Somedude1000, Reefermun and Dualice. Undying Will (doesn't work according to Xenocide420)Īnd I don't see why the resistence mods wouldn't work in Archwing either:Īnd what about the Aura's? Do they all work?

Equilibrium (doesn't work, tested by Kthal) This raises the question, are there more mods that actually work in the Archwing mode?įor instance, these mods seem like they may work as well: Thief's Wit (doesn't work, according to Kthal) Enemy Sense (doesn't work, tested by Kthal) Shield Flux (works when the host, sometimes won't work when not the host)Įven though the following mods are not related to any of the stats mentioned above, they also work in Archwing.


What about mods with kind of a special relation to those stats? Such as: Fleeting Expertise (doesn't work: Source) This means that the mods related to those stats mentioned above, should work as well.

NOTE: When modding for an Archwing mission, the only mods that transfer over from your Warframe Mod loadout are mods that are: HEALTH, SHIELD, ARMOUR, AND ENERGY RELATED.įrom the quote above we know for sure that the following mods are going to affect the Archwing:
